Frequency Chart

A quick reference for where instruments live in the spectrum, where problems usually hide, and what the words engineers use actually mean in Hz. Keep this page open while you mix.

Starting points, not rules

Every recording is different. A "mud" area of 250 Hz on one vocal might be 400 Hz on another. Use these ranges to know where to start sweeping, then trust your ears. The EQ lesson explains how to sweep and cut.

The Spectrum at a Glance

RegionRangeFeelToo muchToo little
Sub-bass20–60 HzWeight, rumbleBoomy, eats headroomThin on big systems
Bass60–250 HzWarmth, punchBoomy, heavyThin, weak
Low mids250–500 HzBodyMuddy, boxyHollow, cold
Mids500 Hz–2 kHzPresence of most instrumentsHonky, nasalScooped, distant
Upper mids2–6 kHzClarity, attackHarsh, fatiguingDull, lifeless
Highs6–12 kHzBrilliance, sibilanceSibilant, brittleMuffled
Air12–20 kHzOpenness, sparkleHissyClosed-in

Instrument Frequency Ranges

The fundamental range is where the notes themselves sit (the lowest to highest pitches the instrument normally plays). Harmonics extend much higher, which is where most of the character lives.

InstrumentFundamental range (approx.)Boom / weightMud / boxPresence / attackAir / sizzle
Kick drum40–100 Hz50–80 Hz250–500 Hz (cardboard)2–5 kHz (beater click)—
808 / sub bass30–100 Hz (note-dependent)30–60 Hz200–300 Hz700 Hz–1.5 kHz (harmonics for small speakers)—
Snare drum150–250 Hz150–250 Hz (body)400–800 Hz (boxy ring)2–5 kHz (crack)6–10 kHz (wires)
Toms70–300 Hz80–200 Hz300–600 Hz3–5 kHz—
Hi-hats / cymbalsMostly noise; energy from ~300 Hz up—200–500 Hz (clank)3–6 kHz8–15 kHz (shimmer)
Bass guitar41–400 Hz (4-string E1 up)60–100 Hz200–400 Hz700 Hz–1.2 kHz (growl), 2–4 kHz (string)—
Electric guitar82 Hz–1.3 kHz100–200 Hz200–400 Hz2–4 kHz (bite)5–8 kHz (fizz, often cut)
Acoustic guitar82 Hz–1 kHz80–150 Hz200–400 Hz2–5 kHz (pick)8–12 kHz (sparkle)
Piano27.5 Hz–4.2 kHz (A0–C8)50–150 Hz200–400 Hz2–5 kHz (hammer)8–12 kHz
Male vocal~80–700 Hz100–200 Hz (chest)200–500 Hz3–5 kHz5–9 kHz (sibilance), 10 kHz+ (air)
Female vocal~160 Hz–1.1 kHz180–300 Hz (body)300–600 Hz3–6 kHz6–10 kHz (sibilance), 12 kHz+ (air)
Violin196 Hz–3.5 kHz200–300 Hz300–500 Hz2–5 kHz8–12 kHz (bow)
Cello65 Hz–1 kHz80–200 Hz250–400 Hz2–4 kHz—
Trumpet165 Hz–1 kHz—300–600 Hz1–3 kHz (brassy edge)6–9 kHz
Saxophone (alto)138–830 Hz—300–600 Hz1–3 kHz (honk/edge)6–9 kHz (breath)
Flute262 Hz–2.1 kHz——2–4 kHz6–10 kHz (breath)
Synth padVariesOften high-passed at 100–250 Hz200–500 Hz1–4 kHz8–16 kHz

See Drum Programming and Mixing Vocals for how to treat each of these in context.

Problem Frequency Words

Engineers use descriptive words to talk about tone. Learn what each word means, and which way to move the EQ.

WordTypical rangeSounds likeUsual fix
Rumble20–40 HzLow noise from traffic, handling, air conditioningHigh-pass filter
Boomy60–150 HzToo much bass, a ringing low endCut or high-pass; check the room
Muddy200–400 HzThick, cloudy, unclearWide cut of 2–4 dB, often on several tracks
Boxy300–600 HzRecorded inside a cardboard boxNarrow-to-medium cut
Honky600 Hz–1.2 kHzLike a horn or a megaphoneCut a few dB
Nasal800 Hz–1.5 kHzTalking with a pinched noseNarrow cut
Harsh2–5 kHzHard, piercing, tiring after a few minutesNarrow cut or dynamic EQ
Sibilant5–10 kHzHissing "s" and "sh" soundsDe-esser
Brittle / tinnyToo little below 500 Hz, too much 3–8 kHzThin and sharpCut highs, add some low mids
Airy10–20 kHzOpen, breathy, expensive (a good thing)Gentle high shelf boost of 1–3 dB
Warm100–300 HzFull and pleasant (a good thing)Gentle boost, or saturation
Presence3–6 kHzUp front, close, intelligibleSmall boost on the lead

Hear It: EQ Moves

Try it in your DAW
  1. Put an EQ on a vocal or full loop (Ableton: EQ Eight; FL Studio: Fruity Parametric EQ 2; Logic: Channel EQ).
  2. Make a narrow boost of about +10 dB and sweep it slowly from 100 Hz to 10 kHz.
  3. Stop when you hear one of the words in the table above (muddy, boxy, nasal, harsh, sibilant). Note the frequency.
  4. Turn the boost into a cut of 2–4 dB at that frequency and widen it slightly. Compare with the EQ bypassed at matched level.

Note-to-Frequency Table

These are the standard frequencies for equal temperament tuning with A4 = 440 Hz. Each octave doubles the frequency. Middle C is C4.

A notes

NoteFrequencyWhere you hear it
A027.5 HzLowest key on a piano
A155 HzLow 808 and sub notes
A2110 HzOpen A string on a guitar
A3220 HzLow male vocal range
A4440 HzTuning reference (concert A)
A5880 HzHigh female vocal range
A61,760 HzHigh whistles, piccolo, synth leads
A73,520 HzNear the top of the piano

C notes

NoteFrequencyNoteFrequency
C132.70 HzC5523.25 Hz
C265.41 HzC61,046.50 Hz
C3130.81 HzC72,093.00 Hz
C4 (middle C)261.63 HzC84,186.01 Hz

Useful low notes for bass and 808s

NoteFrequencyNoteFrequency
E141.20 HzA155.00 Hz
F143.65 HzB161.74 Hz
G149.00 HzC265.41 Hz

The formula

frequency = 440 × 2^((n − 69) / 12) n = MIDI note number (A4 = 69, middle C = 60) One semitone up = multiply by about 1.0595 One octave up = multiply by 2

Use this to tune a kick or 808 to the key of your song: find the root note's frequency, then tune the drum's fundamental to match.

Producer tip

DAWs don't agree on octave numbers. Ableton and Logic (by default) label middle C as C3, and FL Studio labels it C5. The frequency is the same, 261.63 Hz; only the name changes. See MIDI.

A4 is Hz, so A5 is Hz.

A thick, cloudy sound around 200–400 Hz is usually called .

1. A vocal sounds harsh and tiring. Where should you start looking?

  1. 40–80 Hz
  2. 200–400 Hz
  3. 2–5 kHz
  4. 15–20 kHz

Harshness usually lives in the upper mids, where the ear is most sensitive.

2. What tool usually fixes sibilance best?

  1. A de-esser
  2. A high-pass filter at 100 Hz
  3. A low shelf boost
  4. A longer reverb

A de-esser reduces only the "s" sounds when they happen, instead of dulling the whole vocal.

3. What frequency is A2?

  1. 55 Hz
  2. 110 Hz
  3. 220 Hz
  4. 440 Hz

A4 is 440 Hz. Halve it twice: A3 is 220 Hz and A2 is 110 Hz.

4. A kick sounds like someone hitting a cardboard box. Which range should you cut?

  1. 30–50 Hz
  2. 3–5 kHz
  3. 10–15 kHz
  4. 250–500 Hz

The boxy, cardboard tone of a kick sits in the low mids. A modest cut there cleans it up.